Arch. Myriam B. Mahiques Curriculum Vitae

Wednesday, January 11, 2012

Lost London: the revival of psychogeography in a game

Emilie Giles is an interaction designer who launched Lost London, a pervasive game that focuses on the forgotten places and networks that exist within the city of London. Based on the principles of psychogeography (“the study of the specific effects of the geographical environment, consciously organised or not, on the emotions and behaviour of individuals”), Lost London makes use of Foursquare and Twitter to set the pace of the game. Giles chose to use disused Tube stations as starting points, since the participant is already having to open their eyes a bit more, and notice that which is normally not obvious.

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